Hey hey, it's me Sil, back at it again with another support question. Hope you aren't getting sick of me yet, but here's hoping I don't have to do any more of these.
So, the server has been humming along really well lately with 0 complaints, however the other day completely out of the blue (a regular day, no plugins or major changes were made) I found a world hole that appeared in the dock area of my build. It is shaped like a T and had 4 major chunks involved.
Now, depending on where you were in relation to this "T" world hole it would show you different glitches. One view would make all the chunks in a line off into render limit disappear, one would make everything disappear, and another would show a rectangle, etc etc. I've never seen a minecraft corruption quite like that. Pics: http://imgur.com/a/5u3VL
No errors in console show anything, and using the minecraft keystroke of F3+A reloads the chunks and the area fixes itself until the next relog. The issue is that this glitch happens in the same location for all players, pointing to it not necessarily being a clientside issue. It is currently the only one we've found, but we've been working primarily in one region and I'm almost scared to go elsewhere.
The first time this happened I exported the world and opened it up in MCEDIT to see what was going on with those chunks in particular. Found a rogue horse entity whom I removed life from, uploaded the server, and everything was good for a week.
A week. After that blissful period of time the infamous world hole has appeared again in full force.
I am currently exporting again and attempting to simply regenerate the chunks completely, but does anybody know what these are, how they're happening, what I can do to prevent, etc?
Thanks in advance. This forum has been wonderful so far.
UPDATE: I regenerated the chunks to vanilla default in MCEDIT, reuploaded to no avail. The cursed world holes appeared yet again.
HOWEVER, in troubleshooting this morning I managed to relocate where the hole was. By changing the server's config "max-view" area to the max of 15 instead of 8, the world hole appeared, but on the other side of the river, roughly 6 or 7 new chunks away.