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 Post subject: Pixelmon 3.2.7 Released
PostPosted: Sat Sep 06, 2014 11:09 am 
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Joined: Fri Jan 03, 2014 6:34 pm
Posts: 1611
The Pixelmon team has been working hard lately and have now released version 3.2.7, here are the changes. As always you can update through mPanel under Server Updates > Pixelmon.

New Stuff

Added secret project 'Accessory'
Added Life Orb


Remake struc command so its more suited for testing (preserves original)
Optimized Gem code
Optimized Incense code
Various code optimization
Change to naming for easier interaction with side mods
Vitamins + Berries added to PokeLoot/Boss Drop list
Removed static model option, all models are now separate instances so that animation switching can work
Rescaled Butterfree and Metapod Animated by ZeeCount
Reworked animation for Butterfree Animated by ZeeCount
SMDs now clone on generation, preserving all common information so that common animations work
OBJ/Techne models are reverted to the old static way
Updated Spawn Biomes for Mandibuzz and Braviary Lines
Tweaked bone linking in SMDs
...Fixed bone linking again
...Fixed bone linking once more
Added animations for Voltorb and Electrode Animated by ZeeCount
Clarified difference between damage dealt and received modifiers for status
Fairy gem no longer in boss drops
... And maybe like 6 more Gem fixes
Started work on the Ranch GUI
Added some ranch language strings

Bug Fixes

Fix TrickRoom Move
Fix to allow item names in trainer editor winning drops
Fix to mail appearance
Fix PokeChest sending wrong messages for items found
Fixed Cell Battery not being consumed upon use
Fix to IV display
Fix to Flying Gem and Acrobatics use
Fix to Smack Down Damage calculation
Smack down now works on Pokemon with Levitate
Boss Drop Gem Config option corrected
Being burned now reduces physical damage dealt
Update to moves that fail when awake in DB
NPE fix to sturdy
Forced genderless for genderless Pokemon
Fix to Sleep Talk and Snore

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